High-Level Project Summary
What would happen if you throw something into the Sun? If look through a generalist lens, it's a pretty boring question, right? It just gets obliterated. But when it comes to the details, perhaps it could get interesting.It's a simple simulation that highlights design challenges of space adequate equipment by exaggerating them due to an extreme scenario: plunging probes into a star. It challenges the player to change the design of the probe in order to find out what hazards hardware would go through and what data can be harvested before the end.
Link to Project "Demo"
Link to Final Project
Detailed Project Description
HELIOS: THE SOLAR PROBE PROJECT is a Web-based simulation game developed in the Godot engine with the GDscript scripting language.
It is a simulation game that challenges to player to obtain as much data before the probe is destroyed by the Sun. This spikes interest in players who are already the type of player who gets interested in what would happen if they take certain actions, in a certain game, in a certain circumstance.
The project's core strength is it's simplicity, as it takes little time to play and exposes the player to topics they might get interested in.
Space Agency Data
I only used open data to decide which challenge to participate in.
Hackathon Journey
My experience wasn't the best, but that wasn't related to the Hackathon itself, rather how little time I had for the project.
Sadly, I learned very little as a result of the time constraints I had. But I had a first experience with Space Apps and gained an interest in participating in the coming years!
I would like to thank Veritasium for the knowledge that inspired the idea.
References
References listed in the design document.
Godot documentation.
The Godot engine.
The GIMP, for the creation of the placeholder art.
Tags
#videogame #simulation
Global Judging
This project has been submitted for consideration during the Judging process.

