Awards & Nominations

Innove-Nation has received the following awards and nominations. Way to go!

Global Nominee

VoyageOn

High-Level Project Summary

The idea of this quiz application is to establish a sense of curiosity among the kids about the topic of astronomy and physics. The main motive of this project is to teach fact-based knowledge covering the field of science to the users. To make the application interesting and diverse, various scenarios from past, present, and future have been integrated, to give the user a feel for the journey in a concise, enjoyable manner. They can know about the workings of a rocket, suitable action for a specific situation, information about the planets, and general information. It makes the user explore the beauty from the infinitesimal to the farthest reaches of the Cosmos.VoyageOn!

Detailed Project Description

The application provides an easy-to-use interface for the user that is based on the concept of Multiple Choice Questions (MCQ). After selecting a particular mission among the variety offered by the app, questions based on the journey to that mission are asked to the user. The use of the life feature is also integrated to give three chances for the user to complete the mission, which is represented as three Suns displayed on the screen. The questions are relevant to the mission selected and the user also receives valuable additional knowledge of the question. Correctly answering all questions displays a mission completion screen accompanied by the destination video of the image.


Apart from the question-and-answer section, a Hint or Did you Know? section also had to be added to give a deeper insight into the topic. The main aim of the application is to provide a fun, informative experience to the user about the Universe. So, it is vital for these sections to be concise. The inclusion of links to other credible sites has also been added to provide further valuable, deeper insight into the relevant topic.


The use of Android Studio and Visual Studio Code for IDE and Code Editor respectively was done to align the goals of the project with the development. Kotlin Programming Language was used to create the entire Android Application Section. Node JS was used as the API for the application to communicate the data between the Application and thedatabase, MongoDB.

The main goal of the application is to provide an enjoyable yet informative experience to the user in this day and age of mobile technology.


The next Einstein maybe indulging in his mobile phone playing irrelevant games. This application tries to be that game while teaching them the wonders of the Cosmos.

Space Agency Data

 The resources that were most relevant to the development were:


https://solarsystem.nasa.gov/basics/primer/ (Basics of Space Flight)

https://asc-csa.gc.ca/eng/discover-the-themes.asp (CSA Website)

https://www.esa.int/Science_Exploration/ (ESA)


The facts collected from the sources allowed us to include questions and answers these could provide optimal accuracy and credibility.


The use of images was also a requirement for the application. Images from the above sources were also used. Images from NASA were also used to provide a representation to the users.

Hackathon Journey

Space App has allowed each and every one of us to experience the true nature of Hackathons. We got to work together and in such a short amount o time, we learned the art of working together efficiently, circulating the relevant information and facts for the project.

The research and learning process really allowed us to get valuable insights into parts of science that we had no deep knowledge about. We had the opportunity to feed our curiosity as well as create something of significance to the world.


We researched and found the attention span of an average human being is decreasing while the use of mobile phones on a daily basis is increasing. We felt, with the dawn of mobile phones, any child that may have the potential to be a prodigy might be distracted by completely irrelevant contents displayed on it. So, we wanted to take on this challenge to give a fun experience to the user while simultaneously teaching about the Cosmos.


We wanted to first gather adequate facts and figures before starting the development. A thorough reading of the resources provided during the challenge was done and the information that seemed most relevant or aligning with our objective was shortlisted. The information found was well communicated between the team members to ensure adequate data before committing to a single process. After it was felt needed research was done, the information was integrated for development. The application we thought needed to be as simple enough but informative as possible to give optimal, accurate knowledge to the user. So, an application using the MCQ feature was chosen.


The development of the application saw the biggest challenges in the project. There were lots of instances where the needed features that the team wanted to integrate were not well programmed or were not functioning as intended. It consumed much of our time to be fixed. We also needed to include images that were directly relevant to the questions asked to the user. So, we had to search for images for it. Luckily, we found most of our images from the NASA Official resources.


The entire team would like to give a very thoughtful thanks to the Nepal Astronomical Society (NASO) for providing us this wonderful opportunity to take part in NASA Space Apps Challenge 2021. It really allowed us to increase our understandings of various subjects of science and technology. Furthermore, our skillsets were also well tested while we learned optimal management of members and time.

References

NASA and Official Resource:


(Android Emulators: Definition, Capabilities, Limitations, Alternatives, 2021) Retrieved from:

https://www.nasa.gov/sites/default/files/styles/full_width_feature/public/images/337294main_pg62_as11-40-5903_full.jpg


(NASA Completes Welding on Fuel Tank for First Flight of SLS Rocket, 2021) Retrieved from:

https://www.nasa.gov/exploration/systems/sls/multimedia/welding-complete-on-fuel-tank-for-sls-rocket/


(Android Emulators: Definition, Capabilities, Limitations, Alternatives, 2021) Retrieved from:

https://nssdc.gsfc.nasa.gov/imgcat/html/object_page/a11_h_44_6642.html


(Astronaut Chris Hadfield on a mission STS-100 spacewalk, 2021) Retrieved from:

https://asc-csa.gc.ca/eng/multimedia/search/image/watch/559


External Sites:


(Rockets and rocket launches, explained, 2021) Retrieved from:

https://www.nationalgeographic.com/science/article/rockets-and-rocket-launches-explained

Tags

#nasa #game #androidapplication #mobilegame #cosmos #missionmoon #missionmars #kids #curiosity #quiz

Global Judging

This project has been submitted for consideration during the Judging process.