High-Level Project Summary
Main Idea: You're an astronaut that woke up on the other end of the universe with no clue how you got there, but you're trying to find your way back with your limits resources.On your way you will meet:- Different Enemies- Different planets- Resources- Terrestrial objectsYou are supposed to upgrade your vehicle as you go with the materials you find, and should acquire the materials that would lead to a compass which somehow tells you where earth is and ultimately fight your way back to earth
Link to Project "Demo"
Link to Final Project
Detailed Project Description
We aim to make the player feel the vastness of space and know more about real nasa inspired future propulsion technologies that might enable intergalactic travel (for example Magneto-Inertial Fusion propulsion and ionic propulsion systems).
Main Idea:
You're an astronaut that woke up on the other end of the universe with no clue how you got there, but you're trying to find your way back with your limits resources.
On your way you will meet:
- Different Enemies
- Different planets
- Resources
- Terrestrial objects
You are supposed to upgrade your vehicle as you go with the materials you find, and should acquire the materials that would lead to a compass which somehow tells you where earth is and ultimately fight your way back to earth
We used blender for the 3D models and Unity game engine for the code
Space Agency Data
https://www.nasa.gov/vision/space/travelinginspace/future_propulsion.html
https://www.jpl.nasa.gov/
Hackathon Journey
The hackathon really exposed us to the stress of working and unleashing our creativity to be implemented in a very short time. It is a really gruelling task and a responsibility towards ourselves and our goals and I found that really inspiring of what the NASA work ethic is.
References
https://www.vecteezy.com/
https://tunetank.com/
https://youtu.be/QEZv_OXA_NI
Tags
#3D #Propulsion_Future #Fusion #RocketShip

