High-Level Project Summary
A mobile game that is going to spread more knowledge about the space. We can't see the space with our bare eyes so it's difficult to imagine that we live in such a big universe. It is a mystery that we temp to resolve. With our game people can study and play games in order to memorize interesting facts.
Link to Project "Demo"
Link to Final Project
Detailed Project Description
Space Adventures is an educational game about the space. We wanted to create an easily accessible app where the user is able to learn something new and interesting about the space just in two clicks. Our project contains several menus from which the user can choose what mission they want to start. In each mission the user learns something new and afterwards he can test his knowledge by playing a game. The game is very efficient because it is in the form of a mobile application which we hope will be available for many people soon.
1. Main stages in the implementation of the project:
- We chose the topic and structure of the project;
- We prepared the design with PhotoShop;
- We modeled the project structure;
- We created tasks for the game;
- We drew and animated objects in the project.
2. Project complexity level:
During the implementation of the project we dealt with several problems:
- The application of C# for the preparation of tasks and the game;
- The use of PhotoShop for making designs;
- Combining all parts of the game.
3. The project was developed with Unity. Tasks are designed and executed with C#. The design of the project is made with PhotoShop.
4. In order to get the game, install SpaceAdventures.apk on your phone from the link and try it out!
Space Agency Data
We used data from NASA for our facts we included in the game. Specifically we used data about the planets in the Solar system, galaxies next to the Milky way, the International Space Station etc.
Links for the information we used:
https://www.nasa.gov/image-feature/discovering-neptune
https://www.nasa.gov/mission_pages/station/main/index.html
Hackathon Journey
During the Space Apps Challange we saw different projects with many ideas. They all had very important isssues to solve and they all had rational solutions. We saw many ideas of how to deal with the problems that people are facing. What's more, we learnt a load more for the space and for the earth as well. And this knowledge is really essential! We chose this exact challenge because we recently began to make mobile games with educational purpose. Moreover, this way we learn new things and we use the techniques that we have already learnt. During the developing of the project we also learnt that we could count on our teammates. Despite the setbacks, that we faced we were able to resolve them thanks to the help of every one of us. We weren't afraid of the difficulties because one of our teammates always kept our spirits high and we kept on working. In this project we grew closer. Our approach was to devise the team into two parts at the beggining-design and informatics. After that when the designers were ready with their parts they started helping with the programming and providing data. After everything was done we started thinking of a way to present our project. We are thankful to our teacher who kept motivating us and showing us that we can do it!
References
Data:
https://www.nasa.gov/
Tools:
Unity
Photoshop
Tags
#mobilGame #space
Global Judging
This project has been submitted for consideration during the Judging process.

