High-Level Project Summary
We developed a way to teach people about the space with an interesting way, the project is a journey to ceres dwarf planet, the project solves the challenge as it contains missions that increase the players knowledge about the challenges which face the astronauts during travelling to space, also during the journey the player will learn about everything he will see during the journey, so by those methods the project achieved the goals of the challenge. This project is important for increasing the awareness of people about space specially the information in the journey, players will learn in an interesting and practical method unlike the traditional studying ways.
Link to Project "Demo"
Link to Final Project
Detailed Project Description
The game was designed using the Unity game engine.
The idea of the game is to control a robot in space and this robot performs some tasks and the last level of the game is to plant some equipment on the surface of the planet; To test the properties of the planet.
The spaceship contains many corridors and two rooms, a bedroom and a communications room.
https://drive.google.com/file/d/1WtFDBsPEw5KTHMf3Q6QanatSlDlN6rWH/view?usp=sharing
https://drive.google.com/drive/folders/1M5WCd1Cw9fGSkoK3szfGXbLSVQ5dLaWs?usp=sharing
Space Agency Data
We have used a lot of data that made us know what are the challenges facing astronauts, through NASA and American sites, from which we knew many characteristics of some planets, which informed us about what the challenges will be, whether they are psychological challenges or health challenges, and we have used them in Determining what are the risks and challenges faced by the astronauts and we used it in our game also in the desire to increase people's awareness of the risks and all this information inspired us to create the game with complete information.
Hackathon Journey
Before the hackathon began, we formed our own team of six people, including four academics and two programmers. The duties were arranged into a calendar.
We completed tasks during the hackathon in which academic members conducted research to arrive at the problem and prior solutions to combine them to decide our answer, and after deciding the solution, programmers took the research findings and put them into a game.
To coordinate our efforts and establish the final solution that we would execute, we communicated via Zoom and WhatsApp.
In addition to obtaining the poster and portfolio, we submitted the game, answered the relevant questions, and made a short video presenting the idea at the conclusion of the hackathon.
References
Tags
#Spaceship #Space_Travel #Ceres #Dwarf_Planets #Game
Global Judging
This project has been submitted for consideration during the Judging process.

