Awards & Nominations

The Goblins has received the following awards and nominations. Way to go!

Global Nominee

Beyond line-of-sight

High-Level Project Summary

An open-world game that revolves around exploring and learning about the space and the universe including astrophysics theories both proven and non proven and learning about space chronical.The game was developed using unreal engine and megascans for graphics.The game has an educational aspect while still keeping a fun attractive gameplay which helps raising a more interested young generation with space matters.

Detailed Project Description

It is about exploring the wonders of the universe. ( game isnt fully finished because of lack of experience in most parts we need to finish it)

the best part is the educational system that teaches everyone about the universe, I hope to help in creating a more interested and aware about the space and the universe we live in.

Unreal Engine4 was used to create the blueprints on which the game runs, Megascans and Blender were used for graphics and 3D objects

Space Agency Data

Used Nasa website to find data about each and everything included for the educational system that should be created for the game

Hackathon Journey

I myself learned a lot about space and using new programs that i havent used before encouraged me to be more ambitious when learning something new, even though it was hard learning but it was fun implementing what I have learned and seeing what im creating becoming a reality

References

Megascans

Nasa website

Unreal Engine

Blender

Global Judging

This project has been submitted for consideration during the Judging process.