Awards & Nominations

Coffee Storm has received the following awards and nominations. Way to go!

Global Nominee

Survival of travel: session 1, trip to mars

High-Level Project Summary

We developed a cooperative online video game called "Survival Of Travel Session 1: Trip to Mars"; a survival adventure for 4 to 6 players where the player takes the role of a crew member. In this first session they will have to survive the simulation of a real trip, with some of the possible dangers and problems that our astronauts face.

Link to Project "Demo"

Detailed Project Description

We wanted to build a game that allows you to experience a trip to Mars in the most accurate way possible with respect to the challenges of the journey and its dangers, in addition to showing the activities that astronauts carry out when they are on a mission.



Video games are massively known and attractive to the general public, they allow us to tell stories, make references, transmit ideas through simulations. We start from the premise of using games as a tool for scientific dissemination.



We decided to choose the Roblox platform for three factors:





  • Massiveness: It has a large number of users, so it is a very good choice for our project to reach a greater number of people.
  • Support: which provides to create multiplayer games online, free and easy to integrate.
  • Age range of users: matches very well with the target audience posed by the challenge



Gameplay: You have an avatar with three statistics related to your well-being (hunger, strength and mental) that will go up or down depending on what you do during your stay on the ship. In the course of time on the ship you encounter problems of an external nature (cosmic rays, solar particle events, etc.) as well as difficulties in maintaining the life support of the ship. The ship has key systems that at a certain level of deterioration (due to external causes that damaged it, misuse of tools, lack of maintenance) increase risks to the health of the crew, causing the imminent death of the player and the mission failure .


Technical game development: We use the Roblox Studio graphics engine, where we develop the entire 3D environment of the game, and the programming in this engine works in the object-oriented Lua language.


The project is open source: https://github.com/Dev-Devant/survival-of-travel.git

Hackathon Journey

It was a great experience since we were able to integrate two areas (Programming and Visual and Graphic Arts) that we personally had a hard time complementing in other events, the platform we used made it possible in part “Roblox” as well as other graphic design tools such as Android applications: Picsart, Video Maker, Logo Maker, CapCut, etc. Suffice it to add that both having experiences with them made it much faster and easier for us to develop strategies.


Our approach was to create a game based on the experience of a real trip to space, conducting in-depth research on astronaut engineers who had the opportunity to be part of the international space station team.


We had a setback when we recorded our 4-minute video, since we wanted to do it in a public place but they closed the establishment, then we went to another place, but it was full of people and our voices could not be heard well. We were able to solve it only on day 2 of the event by equipping one of our houses.


We want to thank the Mars Society team for giving us all their help and experience, for their advice to improve our final project.

Tags

#SpaceApp #roblox #videogame #Lua #DigitalArts

Global Judging

This project has been submitted for consideration during the Judging process.