High-Level Project Summary
Our project is a game. Our project helps a child understand about spaceflight. By playing the game, the child understands the whole process of preparing for and flying into space. The game also contains some tests in space so that by solving them the child will understand and learn better.
Link to Project "Demo"
Link to Final Project
Detailed Project Description
We used the unity engine to create our game. Our game is two-dimensional. In the process, we used design and critical thinking to better understand what kind of game teens wanted. Our goal was to test the game in our country and get feedback from teens so that our game would be much better internationally. We looked at the problems from all angles, looked at the problems with the internet and the devices, and realized that it would be better if the game was 2D
Space Agency Data
Our project used more data, such as flight histories, space problems, rocket structures, and data about planets, including Mars.
Hackathon Journey
Hackathon is one of the best events for team building. During the hackathon, our team looked at problems and solved them together. We learned how to brainstorm and understand each other. Everyone shared their experiences and demonstrated their skills. We think that hackathons should be more frequent, it helps in the development of many aspects of our lives. Both for young people who are growing up, as well as for adults.
References
For more than 90% we only used Unity software because the core of our project is a game. We also used github, youtube, canva, and many different platforms and programs for research.
Tags
#earth #mars #game #2d
Global Judging
This project has been submitted for consideration during the Judging process.

