Awards & Nominations
Martianss has received the following awards and nominations. Way to go!
Martianss has received the following awards and nominations. Way to go!
We developed a game for schoolers between (10-14) to educate them about Mars or human space flights in generals and the risks they might face during the journey, how to deal with them, and possible solutions for every situation. All in form of simple question we formed from the complicated data that NASA website provide. This aware the new generation of risks in a simple way without necessarily being confused with all data available on researches.NASA aiming to reach Mars in the 2030s. The next generation should be aware of space especially Mars as it should be our next station. There is nothing that will be attractive for ages (10-14) more than giving them valuable information.
It is a game whose main idea is to stay alive and in good health during the journey to Mars with all the risks you might face. The game consists of 3 phases each phase contains some levels with different expected challenges. As the questions are an effective way to learn new information, it is very suitable here to simplify the risk and its possible solution. We hope that humans explore more about space especially mars, and it would be impossible without conscious generation. With this educational game, it will be easier to inspire them and make them aware of traveling to space.
We used some tools to make our project like:
(Visual Studio Code-Kivymd library -Google collabo) for the code, and (Adobe photoshop) for the designs.
In order to obtain the desired data, we used the help of NASA agency and other websites to provide us with all the information we need. We simplified the information about the risks and its possible solutions in form of questions and info box that appear as an explanation for complicated questions. In this way it is easier for schoolers to know more about mars and the excepted risks during the journey without a need to being confused with all research papers available about that topic, hoping that inspire them and increase their awareness.
It was such a great experience as it made us to make a team with members have different skills in different fields; it allows us to discover a lot about space and other planets and have a knowledge about our challenge’s topic. We have learned to collaborate with another people who innovates in their fields which is different to each other; we all work in one hand to achieve our goal that we seek to. As NASA aiming to reach mars in 2030s so, mars will be our next station. Next generation should be aware about everything about mars journey. the knowledge about human space flights must be common between this generation. We tried to fit our targeted age needs to be attractive to them with respect to provide valuable information in suitable way.
Our goal was clear to all of us from the first moment; we have not faced any drops during our hackathon because of our mature teamwork which were very understandable that we all seeking for the same goal. We would like to thank everybody who supports us and everyone of us would like to thank each one of us for being respectable to each other during our experience.
Resources :
https://mars.nasa.gov/mars2020/
https://mars.nasa.gov/mer/
https://www.space.com/30400-the-martian-how-to-stay-alive-on-mars-infographic.html
https://www.myku.co/blogs/journal/10-things-to-pack-for-your-trip-to-mars
https://www.mars-one.com/faq/health-and-ethics/will-the-astronauts-have-enough-water-food-and-oxygen
https://www.space.com/how-rockets-work
https://www.nasa.gov/centers/johnson/pdf/584739main_Wings-ch5d-pgs370-407.pdf
Tools :
Visual studio code
kivymd library
Google colab for built
Adobe photoshop
#Astronomy #mars #space_journey #space_challanges
This project has been submitted for consideration during the Judging process.
Long-distance space travel comes with a multitude of health risks, but it is difficult to imagine the combined effects of these risks, especially for those who are not fluent in NASA jargon. Your challenge is to create an educational game for middle schoolers (approx. ages 10-14) that focuses on keeping an avatar alive and healthy during a voyage from Earth to Mars and back, and that identifies the most difficult challenges and the biggest risks involved in human spaceflight.

