High-Level Project Summary
We develop a space video game. The central theme of the game was: make a round trip from Earth to Mars or another planet much more distant. Our planet is fictional, and we named it Marstar. The challenge is solved by taking a long and dangerous journey (since in the day you have to cross the Kuiper belt). This planet is important because it is similar to Earth and the planet Klepler 22b, only it has a slightly less dense gravity and four moons. also the name Marstar comes because it has a rocky surface like Mars, (it also has plants), and star because it is twice the size of the sun.
Link to Project "Demo"
Link to Final Project
Detailed Project Description
At the beginning, the game has an interface with the "PLAY" button and the "SETTINGS" button. Settings is used to configure the game and play starts it. When play is pressed, a short launch sequence appears and then a short animation of a spaceship traveling in space (this animation can be skipped by pressing a button that appears on the lower right margin). After this animation, an introductory text to the game appears: how to play it and the missions it has to complete. Once this text has been read, you must press a button titled "NEXT" that appears below. Once this button is pressed, the game starts. The spaceship called KELLY, the "ENTER TO SHIP" and "SHIP STATUS" buttons will appear. A help button will also appear in which if the mouse pointer approaches, it will show a small window in which it explains which buttons to use.
The game unfolds like this: the ship travels through the solar system until it reaches the Kuiper belt. Here at this point the ship has to dodge several asteroids that appear in its path. If he does not dodge (or does not succeed), the ship will be destroyed. You have to be careful, (because they are gigantic) and apart you have to decide with caution when moving from top to bottom (never, never be in the middle or on the right edge of the screen, because the player can run the risk of colliding with the asteroid), because the asteroid follows the movement of the spacecraft by its magnetism.
Space Agency Data
Information on the planet Kepler 22b Images of asteroids belonging to the Kuiper belt.
NASA Space Place/ NASA for Kids. https://spaceplace.nasa.gov/kuiper-belt
Astronomy Picture of The Day: https://apod.nasa.gov/apod/
Hackathon Journey
The Space Apps was a great learning challenge. We was fighting with thre Internet connection speed and solving much problems.... just in time!!!
Thanks to NASA and Space Apps Buenos Aires, and congratulations for these first ten years.
References
Sound Effects: Isaías Andersen
Game coding: Damián Andersen
Texts for speechs, game level design: Damián and Isaías Andersen
Game Soundtrack: Epiphany, Composed by DJ Scihacker for the Global Game Jam 2021 (https://dj-scihacker.itch.io/sawa) DJ Scihacker granted full permission to Space Bross Team, NASA and NASA Space Apps to use record, modify, distribute, remix or mashing up the song called "Epiphany".
Game developing software: Scratch 3, Version 3.24.0 Running on windows 10 x86_64
Music and sound FX software: LMMS, Version 1.2.2, running on GNU/Linux Lite 4.2 x86_64, Audacity, running on Arcolinux Cinnamon x86_64, Kernel: 5.14.6-zen1-1-zen
Video Editing: Kdenlive, unning on Arcolinux Cinnamon x86_64, Kernel: 5.14.6-zen1-1-zen
Video Camera: LG 440 AR phone, Android 5.1.1, Kernel 3.10.49
Sound Recording: Motorola G4 Play phone.
Tags
#software, #game, #science
Global Judging
This project has been submitted for consideration during the Judging process.

