Awards & Nominations
ADA TEAM has received the following awards and nominations. Way to go!
ADA TEAM has received the following awards and nominations. Way to go!
The project aims to develop a web platform with an inclusive perspective to disseminate the information obtained about the sun by NASA.A website is proposed in which mini capsules of interactive content and games are integrated to spread knowledge about the sun and its effects on the earth. The page is aimed at children and young people in an inclusive way for the hearing or visually impaired. An incremental agile development methodology such as SCRUM was used to carry it out. The interactive and inclusive content website contains sign language videos and audios. The page is organized into three spaces to disseminate information, a dialogue blog and a user generation space.
The Sun, the Earth and time
The product is an interactive web page that allows to spread the knowledge of the various NASA missions, mini capsules of interactive content and games are integrated that allow a more didactic compression of the information, at the same time there will be a space for reflection through of a blog, where it is intended that each week triggering questions are raised for the followers and at the same time the information is constantly updated, allowing them to raise awareness of the effects of the sun on the earth and highlight the importance of space exploration. One of the advantages of the proposed solution is that it does not require prior installation, so it can be accessible at any time and on any device.
The benefits of having a responsive web page are flexible and users can have access from different mobile devices, so they have the advantages that they can be updated and given flexibility at the same time.
To carry out this project, an incremental agile development methodology such as SCRUM will be implemented.
In the agile methodology, it begins with defining the basic functionality of the project to increase and improve development in each iteration, for which six iterations were considered:
Content development for the Sun-inspired creations section.
The general structure of the project described by its iterations is presented in image or web development, Firstly, for web development, Html, CSS, SCSS, JavaScript and JS powered by jQuery were used as part of the front. In the development of the database it was integrated by using PHP, myql and AJAX. For the graphic design and development section, CorelDraw, Photoshop and Canva are being used.
For the development of the games, Scratch was used as a fast and intuitive platform to generate interactive stories, games, animations, music and artistic productions. They are converted into HTML format, to be loaded in the general interface of the page. In addition, Genially is being used for the creation of interactive content. It is worth mentioning that all the content contains a section where videos were edited for the ASL sign language using the “Hand Talk Tradutor” application, in the future it is intended to integrate artificial intelligence for the development of this content.
You can check the complete project at:
https://drive.google.com/file/d/132q8UUSADY3BKa29g77JPhgHR9Rqa8TJ/view?usp=sharing
Code repository link : https://github.com/fertc3/The-sun.git
The first contents that were used were those regarding the Parker Solar Probe and Solar Orbiter missions, which inspired the creation of three video games and an interactive content, in addition to the information from NASA Heliophysics that helped generate the interactive content scripts.
Community Coordinated Modeling Center Mission Statement images were taken to generate models that could be gamified in video games.
The illustrations taken were:
https://www.nasa.gov/content/solar-orbiter-science
http://parkersolarprobe.jhuapl.edu/The-Mission/index.php#Timeline
http://parkersolarprobe.jhuapl.edu/The-Sun/index.php#introduction
http://parkersolarprobe.jhuapl.edu/Spacecraft/index.php#introduction
https://www.nasa.gov/content/goddard/parker-solar-probe-instruments
https://www.nasa.gov/content/goddard/parker-solar-probe
https://spaceplace.nasa.gov/solar-activity/sp/
How was your experience, what did you learn?
The best explanation to describe our experience is brainstorming and emotions, I certainly think we had a well-organized and creative connection
what did we learn?
We learned to have a better team organization and transform various ideas into large projects, each one collaborating in a role at the level of our ability.
What inspired us to choose this challenge is that all the members of the team are passionate about astronomy, so we consider it an opportunity to transmit our passion through the dissemination of knowledge about the sun. The challenge caught our attention since it allows us to develop our creativity and test our knowledge by applying gamification.
During these last 48 hours we encountered different challenges, from the establishment of roles, to the development of the page and the contents themselves. We consider that a key piece in solving these conflicts knew the strengths of each member, constant communication and above all a lot of effort, motivation and support. Determining a methodology from the beginning, in this case SCRUM, and trying to follow it was very helpful as well.
We believe that without the great effort of the organizing team, as well as NASA to create the hackathon, this experience not only would not have been possible, clearly, but it would not have been as profitable and rewarding as it was, so we want to extend a thanks for your work.
Camara de Diputados. (2020). Declaran el 15 de octubre Día Nacional de las Personas Ciegas y con otras Discapacidades Visuales. Camara de diputados de México. https://comunicacionnoticias.diputados.gob.mx/comunicacion/index.php/mesa/declaran-el-15-de-octubre-dia-nacional-de-las-personas-ciegas-y-con-otras-discapacidades-visuales#gsc.tab=0
Clay, A. (2021). Estadísticas de la situación digital de México en el 2020-2021. Digital 2021 Global Overview Report. https://wearesocial.com/digital-2021
INEGI. (2020). Discapacidad. Porcentaje de la población con discapacidad según dificultad en la actividad 2020. http://cuentame.inegi.org.mx/poblacion/discapacidad.aspx
Kendall, KE, & Kendall, JE (2011). Analysis and design of systems. Pearson education.
Ocampo, E., & Bidon-Chanal, C. (1981). La piedra del sol: Notas sobre la concepción del tiempo entre los aztecas. Boletín americanista, (31), 173-185.
NASA (2021). Una nueva misión proporcionará la primera vista de los polos del Sol. https://ciencia.nasa.gov/una-nueva-misi%C3%B3n-proporcionar%C3%A1-la-primera-vista-de-los-polos-del-sol
Nasa (2021). Unlocking the Secrets of the Sun | NASA Space Apps Challenge. https://www.youtube.com/watch?v=nOng5WlS4D0&list=PL37Yhb2zout05pUjr7OoRFpTNroq_wd9f&index=4
Nasa(2021). The Sun. https://science.nasa.gov/heliophysics
Novatenic (2020). Beneficios del Sol para el medio ambiente. https://www.novatecnic.com/beneficios-del-sol-para-el-medio-ambiente/
NASA(2021) Lustration:
https://www.nasa.gov/content/solar-orbiter-science
http://parkersolarprobe.jhuapl.edu/The-Mission/index.php#Timeline
http://parkersolarprobe.jhuapl.edu/The-Sun/index.php#introduction
http://parkersolarprobe.jhuapl.edu/Spacecraft/index.php#introduction
https://www.nasa.gov/content/goddard/parker-solar-probe-instruments
https://www.nasa.gov/content/goddard/parker-solar-probe
https://spaceplace.nasa.gov/solar-activity/sp/
Ruiz J., Ambrocio A., Diaz O. (2017). ¿Cómo nos afecta el
clima solar?. Ciencia. (68)4. https://www.amc.edu.mx/revistaciencia/images/revista/68_4/PDF/68_4_como_afecta_climasolar.pdf
Secretaria de Cultura. (2016). Red Nacional de Bibliotecas Públicas. https://www.gob.mx/cultura/acciones-y-programas/red-nacional-de-bibliotecas-publicas
Ulloa, A. (2018). Inspirando ciencia. ttps://newsweekespanol.com/2018/08/museos-mexico-12-por-ciento-ciencia/
disclosure, inclusion, sun, gamification, web platform
This project has been submitted for consideration during the Judging process.
Many space missions support our understanding of the Sun -- our nearest star -- and its significant impact on our lives here on Earth and on our plans to send human and robotic explorers to the Moon, Mars, and beyond! Your challenge is to develop a method to improve public awareness and understanding of these spacecraft and how the valuable data they provide impacts the way we live, work, and play.

