High-Level Project Summary
In a world full of challenges, we must stand together to find their solutions.In this challenge, we have to inform people about space, the sun, and NASA and how important they are.The idea is designing a video game through which the player obtain information related to space, the sun and the planets.The rationale of the game is creating a stimulating method to know more about sun secrets through a space station which is NASA. The game initiates when a player is obliged to pass through clue-based rooms ;each one leads to a place to explore new information which is immediately followed by a quiz to answer. The player has to complete the level with the information given.
Link to Project "Demo"
Link to Final Project
Detailed Project Description
The idea is basically focusing on designing a video game through which the player obtain information related to our planet, and the sun.
The rationale of the game is creating a a stimulating method to know more about sun secrets and about heliophysics missions. The game initiates when a player is obliged to pass through clue-based rooms ;each one leads to a place to explore new information about the sun and it's missions.
All that are followed by a simple question it’s answer is an information you have learned to gain the key to the next level.
In order to pass, you have to remember the information you got while playing the game.
The game make the user learn with fun, imagination and enthusiasm ,and this make us hope create a generation understand the important and the power of knowledge.
we used unity for making our game, we used #C Language for coding ,and we used Blender for 3D designs. By all of this we achieve a creative tool for learning and inspiring all the users.
Space Agency Data
We used NASA as main source for information in our solutions.
It gave us useful information while searching and developing the project. It supported us with data for every puzzle we made in our game. The information inspired us to make creative designs and animations.
The theoretical and scientific information provided by NASA was used to develop the story of the game and the development of information.
Some animations and 3D Designs was based on information delivered from NASA.
Hackathon Journey
One of the greatest experiences we could have, and a memory we will not forget.
We gained a lot from the great organisation, open resources, and the offers we get.
We learned more researching, programming, designing, and presentation skills.
We chose the challenge to leave a footprint in the world by helping another person to learn and grow. Inspired by every contribution have been made in the world to make it easier to learn and live.
We wanted to make the learning fun, attractive and easy for every one, so we developed the learning content in the shap of a game
Always there is a challenge and the most challenging one was time but working as a team made it possible to finish the challenge on time.
At the end we thank the organisers, and the partners for this opportunity, and every organisation like NASA for making the content available for every one.
References
- NASA Space apps resources section
- Canadian Space agency
- The National Centre for space studies
- The Japan aerospace exploration agency
- The European space agency
Tags
#videogame #Sun #heliophysics missions
Global Judging
This project has been submitted for consideration during the Judging process.

