High-Level Project Summary
We developed a landing simulator game for the new Artemis project by NASA and other space agencies. The main problem was that people was not aware of the project. As a result, we planned to develop an interactive simulation based on the Artemis mission, which involved landing a spacecraft on the moon. The major goal of this simulation is to provide you with an almost firsthand experience of a spaceship landing on the moon. In this simulation, people may learn about nearly every element of spaceship landing.This simulation can solve the problem.
Link to Project "Demo"
Link to Final Project
Detailed Project Description
In the simulation, you will interact as an Astronaut who is the commander of a space exploration mission, who has full control over the whole mission. You enter the HLS or Human Landing System and start your journey for the moon.
You can control the HLS and the astronaut. There is a fuel bar for letting you know about the remaining fuel of the spacecraft.
You will be able to experience every aspect of the moon landing. After landing on the moon you will witness a very beautiful view of our planet Earth and you will be treated to a breathtaking vista of our home planet.
Our major purpose is to teach the player about spaceships, thus we customized Unity's physics engine so that the player may feel almost real-life gravitational forces affecting their travel and spacecraft.
To play this game click here
https://road-to-complexity.web.app/
To control this game you need to follow this steps.
- Press Start to enter the game
- Press WASD key to move around
- Press ctrl key to stabilize the astronaut
- press E key when you near the door of HLS
- Press T key to add thrust
- Press WASD key to control the HLS (Opposite Force)
- Press E key for exit the HLS after landing
- Keep your eye on fuel tank and keep the velocity under 100m/s before landing
- If you keep you velocity more than 100 m/s then HSL will crash and vanish from your screen.
Space Agency Data
- https://trek.nasa.gov/moon/
- https://nasa3d.arc.nasa.gov/models
- https://www.nasa.gov/nextstep/humanlander2
- https://www.nasa.gov/specials/artemis/
- https://www.youtube.com/watch?v=_T8cn2J13-4
Hackathon Journey
Hi there,
We learned about NASA Space App Challenge from a friend who is also working on a similar challenge. We were very interested about the event and wanted to participate. But there were a lot of problems.
At first We didn't know how to develop a game . We learned about building games after learning about the Nasa Space Apps Challenge. It took us 15 days to complete the fundamentals of this game. The majority of NASA's 3D models were utilized in the construction of this game.
And a tragedy comes. 2 of our members lost their workstation due to parents restriction about using computers in Bangladesh.
But somehow rest of us managed to build the game and submit it due time.
References
- Unity Game Engine
- Blender
- Discord
- Adobe Premier Pro
- Cloud Services
- Firebase
Tags
#Planetary Lander Video Game #nasaspaceappschallenge #artemis #game
Global Judging
This project has been submitted for consideration during the Judging process.

