Awards & Nominations

The Explorers has received the following awards and nominations. Way to go!

Global Nominee

Alpha

High-Level Project Summary

We developed a short educational 3D video game that can be finished in about 5 minutes that living the user/gamer the feeling of exploring the moon from starting launching the space rocket from earth to the moon through the space/universe and physics challenges like gravity and we tried to mix fun and education but we did not arrive to the level we thought in. we give the gamer information about every step he takes, challenges he meets, history of exploring the moon and last discoveries. It solves the challenge across “gamification” the player do tasks and answer questions derived from the game to get required points and awards to finish the exploring mission and back to the earth again.

Detailed Project Description

Our video game solving the problem of reluctance to pay attention to space and the lack of knowledge of lunar exploration that has a lot of causes once of them that people do not like to tire themselves with reading large topics and for non-natives will solve the problem of not understanding English and the other cause is that the information is presented boringly and that will be solved by “gamification” which will make people’s minds release dopamine throughout our game.


The video game had been developed on unity 3d game engine and C# codes throw visual studio, and it will be working by taking the explorer from a point on the earth to the sky going to outer space and every step of launching will be followed with short quizzes derived from the game “ Counters and other Tools will be added to measure distance and help him do that” after he gets out from the earth he will start the exploring mission facing challenges to arrive at moon “fuel, controls, food, breathing and landing challenges” then he will be on the moon to do the tasks “putting USA flag on the moon and collecting materials and massive masses to be analysis and sending the reports to the earth and he will take a part of the most important one with him also he will use robots to search for water on the moon”. Finally, he will back to the earth and a storyteller will start countering educating him about the journey and the full history of it from the first Apollo journey till now and that can be divide into two parts on the beginning of the journey and the end of it (not decided yet) and also we can put the full solar system in the video game as targets like the moon and the user chose his challenge or we can put a level for every challenge to be opened.


The benefits of the game will be destroying the causes which makes the problem of reluctance to pay attention to space which mentioned before and giving them a valued verified well-researched information without doing any efforts and we hope to make all people love and interest in space like us.

Hackathon Journey

We have a good impression and our local leaders are friendly and helpful. It is a wonderful experience on the personal and group porridge. Some of us developed his critical thinking and some personal skills like teamwork and leadership and some developed his technical and researching skills also we loved space more and more. We were inspired to take this challenge because we have programming and graphic designing skills and fairly good research fundamentals. Our team leader was always supporting us to do better and everyone did a good job, if someone was busy his task moves to another person then the new task goes to that person when he is free but technical was there one behind our codes and others was still learning so we thanks him much for his great efforts. What I wrote in the description was the idea of the game but what we developed was less than half of that in our plan we will complete the full vision by putting the tools, the cinematic videos, building the insider rocket environment, make the challenges in outer space to the moon harder, the game will have two versions one is complex for space experts because they have to use physics and chemistry problem to success and other is simple for kids and normal people also we will add the rest of the solar system as target and level to be discovered and last we will make the robot dig in the moon and it will have more benefits more than giving an image from the far place to the player. 

References

Nasa:

https://www.nasa.gov/mission_pages/sunearth/science/atmosphere-layers2.html

https://www.nasa.gov/mission_pages/apollo/missions/apollo11.html

https://youtu.be/vpNa4u997xA

https://www.nasa.gov/nextstep/humanlander2

https://www.nasa.gov/content/more-about-the-human-landing-system-program

https://www.nasa.gov/feature/lunar-traffic-to-pick-up-as-nasa-readies-for-robotic-commercial-moon-deliveries

https://www.nasa.gov/press-release/nasa-names-companies-to-develop-human-landers-for-artemis-moon-missions

https://nasa3d.arc.nasa.gov/models

https://www.nasa.gov/specials/artemis/

https://www.youtube.com/watch?v=PFQ6azFGfPk&list=PL37Yhb2zout05pUjr7OoRFpTNroq_wd9f&index=7

https://www.youtube.com/watch?v=_T8cn2J13-4

Smithsonian National Museum of Natural History:

https://airandspace.si.edu/explore-and-learn/topics/apollo/apollo-program/landing-missions/apollo11.cfm

U.S. Government Accountability Office: https://www.gao.gov/blog/moon-what-challenges-does-nasas-2024-lunar-mission-face

Universe Today: https://www.universetoday.com/148729/lunar-dust-is-still-one-of-the-biggest-challenges-facing-moon-exploration/

Space.com: https://www.space.com/55-earths-moon-formation-composition-and-orbit.html

Wikipedia: https://en.wikipedia.org/wiki/Moon

National Geographic: https://kids.nationalgeographic.com/history/article/moon-landing

Visual Studio: https://visualstudio.microsoft.com/

Unity 3D: https://unity.com/

C#: https://docs.microsoft.com/en-us/dotnet/csharp/

Free 3D: https://free3d.com/

CG Trader: https://www.cgtrader.com/free-3d-models

Launching Audio: https://www.youtube.com/watch?v=OnoNITE-CLc

Global Judging

This project has been submitted for consideration during the Judging process.